Buys raise the heat
Heat is net buying: SOL bought minus SOL sold, per minute, over the last three minutes. Sells cool a coin down.
The faster a coin gets bought, the more stars it gets. Hit five and a ten-minute chase starts. While it runs, the fee pot adds 10% more tokens to every buy.
Ranked by heat. Updates every second.
Heat is net buying: SOL bought minus SOL sold, per minute, over the last three minutes. Sells cool a coin down.
At 60 SOL a minute a coin hits five stars and a 10:00 clock starts. Everyone sees it on the board.
During the chase, each buy gets 10% more tokens, paid from the fee pot. Keep four stars to the end and the coin escapes.
Stars rise the moment a coin crosses a line. They only drop after 45 seconds below it.
Half of every trading fee on WANTED goes in. Chases spend it.
Coins with the most chases on record.
New coins start at zero stars. The buyers decide the rest.